News

AI for game development: a different view
Game development can't be fully tackled by our current neural networks. They have strengths, but they also have limitations. So, I wanted to talk about what they are actually useful for in game dev.
Automachef: a heartwarming moment
I recently received an email from a fan that touched my heart. A dad shared with me how his kids are big fans of Automachef, so much so that they've started designing their own automated kitchens on paper!
Meet the Team at Rhombico Games!
We are happy to announce a small (and overdue!) addition to our website: a dedicated section celebrating our talented team!
Cavifree: your games just got a whole lot more depth!
We're happy to announce our latest open source effort: Cavifree! It's a post-processing effect for Unity that mimics the "cavity" effect found in Blender.
New Color Atlas Generator
We are excited to announce the release of our Color Atlas Generator, an open-source tool for creating atlases to texture 3D models with flat colors.
Unveiling MoMuLab!
Discover MoMuLab, a new extraordinary exhibition that immerses visitors in the captivating world of marine archaeology.
Spilprisen Nomination
Power to the People has been nominated for the Spilprisen awards in the "Best Game Design" category.
Interactive Experience at Økolariet
We've partnered with the Økolariet knowledge and experience center in Vejle to create an educational game that teaches children and adults about how the sewage system works.
Music to the People!
The composer behind the electrifying soundtrack of "Power to the People" has just dropped a video on YouTube featuring 3 hours of the game's music!
Power to the People v1.3.1 is now out!
The new v1.3.1 update has arrived, with a new substation upgrade option and a couple of bug fixes!
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