Game development can't be fully tackled by our current neural networks. They have strengths, but they also have limitations. So, I wanted to talk about what they are actually useful for in game dev.
I recently received an email from a fan that touched my heart. A dad shared with me how his kids are big fans of Automachef, so much so that they've started designing their own automated kitchens on paper!
We're happy to announce our latest open source effort: Cavifree! It's a post-processing effect for Unity that mimics the "cavity" effect found in Blender.
We've partnered with the Økolariet knowledge and experience center in Vejle to create an educational game that teaches children and adults about how the sewage system works.
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