Consumption Line is a short, 100% free, experimental indie game about food systems, industrial production, deceptive advertising, and the erosion of meaning in a world obsessed with efficiency. You play as a factory worker operating two machines: one for broth, one for noodles. Your job is simple: meet your daily quota, follow the recipe, don't ask questions.

At first, it feels almost cozy. But as days pass, ingredients change. Machines get faster. Expectations rise. And something about the soup... feels slightly off.

FEATURES:
- Short and focused. Playable in one sitting (approx. 30 minutes).
- Assembly-line gameplay that evolves each day.
- No game over states, no collectibles, no grind. Just play and think.
- Unlimited soup!

WHAT IS THIS GAME EXACTLY?
This is not a traditional game. There are no skill trees, boss fights, or deep systems. It's a tightly scoped, 30-minute experience meant to invite reflection. Over the course of five in-game days, your routine remains the same: leave your flat, take the subway, arrive at the production line, hit your quota, go home... Yet there are some changes, some funny and some bleak, that reveal issues in the world around you.

FULLY FREE!
Consumption Line is 100% free and also ad-free. It was created as a personal, 'artsy' project to explore our relationship with ultra-processed foods, misleading marketing, and the ruthlessness of capitalism.